Game Development Process# 3 All characters in the ZKILLER are sculptured using ZBrush and then rigged and animated in 3ds Max. Below, you can take a look at a t...
Hey y'all, This is the second presentation of ZKILLER development process. All weapons in the game are rigged and animated using 3d Max. Here, you can take a...
Good day zombie killers, This is the first development process of zombie characters for ZKILLER. All characters in the game are sculptured using ZBrush. Here, y...