ZKILLER | Game Development Process #3
ZKILLER » Devlog
Game Development Process# 3
All characters in the ZKILLER are sculptured using ZBrush and then rigged and animated in 3ds Max.
Below, you can take a look at a time-lapse of character posing procedure.
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ZKILLER
A first-person shooter survival horror game set in a zombie-apocalypse world in which waves of zombies try to kill you
Status | In development |
Author | Chainsaw Games Studio |
Genre | Action, Shooter |
Tags | 3D, Fast-Paced, First-Person, FPS, Post-apocalyptic, Survival Horror, Unity, Zombies |
Languages | English |
More posts
- ZKILLER | Game Development Process #2Jan 30, 2019
- ZKILLER | Game Development Process #1Jan 30, 2019
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